1.0.0.118b
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1.0.0.118b
New Items in the Store
* Frostfire Annie
* Wasteland Miss Fortune
* Summoner Name Change
PVP.net v1.36.14
* Summoners can now setup multiple mastery pages in their Summoner Profile to select from during Champion Selection, up to a maximum of 10.
League of Legends 1.0.0.118b
Alistar
* Health per level reduced to 102 from 110
* Pulverize
o Ability power ratio reduced to .6 from .8
o Fix a bug that would sometimes cause failed knockups near terrain
* Headbutt
o Base damage reduced to 85/130/175/220/265 from 85/135/185/235/285
o Ability power ratio reduced to .8 from 1
Annie
* Disintegrate
o Ability power ratio increased to .75 from .6
o Damage reduced to 90/130/170/210/250 from 80/125/170/215/260
o Mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120
* Incinerate
o Ability power ratio increased to .8 from .6
o Damage reduced to 85/135/185/235/285 from 85/145/205/265/325
o Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160
* Summon: Tibbers
o Mana cost reduced to 125/175/225 from 150/200/250
o No longer gives experience on death
o Gold bounty increased to 50 from 15
o Now gains health per rank: 1200/1600/2000
o Now gains armor per rank: 30/50/70
o Now gains magic resist per rank: 25/45/65
o Lowered the duration to 45 seconds from 60 seconds
o Area-of-effect burn damage is now 35 at all ranks from 40/60/80, but now has a 0.2 ability power ratio
* Restored old animation (skip hop run) to Annie
Cho'Gath
* Fixed a bug that would sometimes cause Rupture to fail to knock up the target
Galio
* Idol Of Durand's damage range now matches the taunt range
Irelia
* Bladesurge damage reduced to 20/50/80/110/140 from 20/55/90/125/160
* Transcendent Blades
o Now heals for 10% vs minions, and 20% vs champions.
o Deals physical damage instead of magic damage.
o Scales with attack damage and ability power
Kog'Maw
* Updated recommended items
* Caustic Spittle
o Cast range increased to 625 from 600
o Now lowers both magic resist and armor
* Bio-Arcane Barrage cooldown decreased to 15 seconds from 17
* Living Artillery now scales with attack damage and ability power at a 0.5 ratio
* Void Ooze width increased slightly
Rumble
* Junkyard Titan bonus damage on basic attacks no longer procs Rylais or works with Spell Vamp
* Flamespitter cooldown increased by 1 second
* Fixed a bug where Rumble's ultimate would display the wrong team indicator on some machines with low graphics settings
Sivir
* Boomerang Blade
o Missile speed increased to 1350 from 1200
o Attack damage ratio increased to 1 from .95
o Base damage increased to 80/125/170/215/260 from 75/120/165/210/255
Vayne
* Movement speed reduced to 305 from 310
* Range decreased to 550 from 555
* Tumble mana cost increased to 40 from 35.
* Silver Bolts base damage reduced to 20/30/40/50/60 from 30/40/50/60/70
* Condemn base damage reduced to 50/90/130/170/210 from 60/100/140/180/220
Vladimir
* Transfusion heal reduced to 15/25/35/45/55 from 17.5/28.75/40/51.25/62.5
Items
* Moonflair Spellblade combine cost lowered to 340 from 430
* Hextech Revolver's Spell Vamp component is now Unique
General
* Only very long-range abilities such as Enchanted Crystal Arrow will cast using the minimap, other spells will no longer cast using the minimap.
* Cursor-cast spells, which cast at the location of your mouse cursor without requiring a left-click, will cast through parts of the UI (including the minimap) as though you were targeting the ground underneath
makemashita- Messages : 559
Date d'inscription : 31/05/2010
Re: 1.0.0.118b
Enfin on peut imaginer un
[Nephilim]ArnaudGidoin
[Nephilim]ArnaudGidoin
KuroPotter- Messages : 336
Date d'inscription : 15/06/2010
Re: 1.0.0.118b
hotfix déployé :
1. Fixed a bug with Lee Sin's Tempest that allowed the ability to be used twice.
2. Fixed a bug with Annie's Infernal Guardian where the ability power ratio was .8 instead of .7. The tooltip fix for Infernal Guardian's ability power ratio will be updated next patch.
3. Fixed a bug where Vayne's Tumble would sometimes lock out and not allow her to use it again until she died.
Any balance implications these fixes may bring will be considered for the next patch, specifically Lee Sin's Tempest fix.
Orianna bugs are currently being looked into.
1. Fixed a bug with Lee Sin's Tempest that allowed the ability to be used twice.
2. Fixed a bug with Annie's Infernal Guardian where the ability power ratio was .8 instead of .7. The tooltip fix for Infernal Guardian's ability power ratio will be updated next patch.
3. Fixed a bug where Vayne's Tumble would sometimes lock out and not allow her to use it again until she died.
Any balance implications these fixes may bring will be considered for the next patch, specifically Lee Sin's Tempest fix.
Orianna bugs are currently being looked into.
makemashita- Messages : 559
Date d'inscription : 31/05/2010
Re: 1.0.0.118b
Juste ABERRANT qu'il n'y ait pas de modif pour TF...
2 bugs :
- Passif attribué a la team averse
- Auto Attack toujours presente sur le Pick a Card (choisis une card, tp toi, si tu le fais proche minion avant la destinée, TF lachera la carte sur les minions, tu arrives au final proche ennemi mais sans card lockée)
c'est quand meme pas genre des "petits" bugs...
c'est tout le perso qui est touché par ca...d'une le passif minable du char est donnée aux autres...genial...
et ensuite la concept meme de l'assassin est touché par la possibilité de ne pas pouvoir se tp/stun instantanement, devant s'eloigner des minions a chaques fois...
bref, injouable a l'heure actuelle...
2 bugs :
- Passif attribué a la team averse
- Auto Attack toujours presente sur le Pick a Card (choisis une card, tp toi, si tu le fais proche minion avant la destinée, TF lachera la carte sur les minions, tu arrives au final proche ennemi mais sans card lockée)
c'est quand meme pas genre des "petits" bugs...
c'est tout le perso qui est touché par ca...d'une le passif minable du char est donnée aux autres...genial...
et ensuite la concept meme de l'assassin est touché par la possibilité de ne pas pouvoir se tp/stun instantanement, devant s'eloigner des minions a chaques fois...
bref, injouable a l'heure actuelle...
KuroPotter- Messages : 336
Date d'inscription : 15/06/2010
Re: 1.0.0.118b
Il manquait une modif importante à ces patchs notes (sais pas comment je suis passé à côté) :
The Havoc mastery now increases total physical and magic damage dealt by 4%, instead of increasing base physical and magic damage dealt by 5%
les masteries en 21/0/9 deviennent enfin valables pour les dps !
The Havoc mastery now increases total physical and magic damage dealt by 4%, instead of increasing base physical and magic damage dealt by 5%
les masteries en 21/0/9 deviennent enfin valables pour les dps !
makemashita- Messages : 559
Date d'inscription : 31/05/2010
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