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1.0.0.106

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1.0.0.106 Empty 1.0.0.106

Message par makemashita Lun 22 Nov - 11:44

patch PTR, donc sujet à changements...
Spoiler:


Dernière édition par kukrapoc le Mar 30 Nov - 20:00, édité 1 fois
makemashita
makemashita

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Date d'inscription : 31/05/2010

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Message par TheloniousMonk Lun 22 Nov - 23:28

bon petit up du blitz la!
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Message par makemashita Mar 30 Nov - 20:01

Patch officiel


League of Legends v1.0.0.106
Notes from the Design Team (new!)

This patch is focused upon the following main issues:

* Area of Effect damage and disable spells being too powerful
o Area of Effect is taking a pretty large hit this patch, especially to the damage on Galio’s Idol of Durand, Morgana’s Soul Shackles and Vladimir’s Hemoplague. After seeing its effect on the game over a longer period of time, we’ve found something more akin to Annie’s Summon: Tibbers is a proper mix of area size, damage, and disable. We have several area-effect skills in the game that have snuck past this and we’re looking to bring these back to acceptable levels.


* Strong supports are able to protect powerful ranged carries too well, cancelling their fragility too easily
o We’re starting with a duration nerf to Morgana's Black Shield and Janna's Eye of the Storm to reward better timing of the spell reactively and to raise the skill ceiling a bit on these spells. If this proves too little, we’ll evaluate the need for additional changes in a future patch.


* Ranged carries, holistically, are too safe considering their damage output
o While we predict bigger changes will be required, our first adjustments are to lower the movement speeds of ranged carry-style champions to provide more of a tradeoff, and nerf Blessing of the Lizard Elder when used on ranged champions. We’d like to keep ranged carries “safer” than melee, while beginning to provide more tradeoffs that both give melee a place in the game and differentiate the roles of melee and ranged characters.



New Skins in the Store

* Lil’ Slugger Trundle
* Junkyard Trundle
* Brolaf
* Blade Mistress Morgana


Trundle, The Cursed Troll

* Rabid Bite: Trundle bites his opponent, dealing damage and sapping some of their attack damage.
* Contaminate: Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.
* Pillar of Filth: Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.
* Agony (Ultimate): Trundle immediately steals his target’s health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.
* Decompose (Passive): Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health.


Akali

* Fixed a bug where Shadow Dance could sometimes deal damage even if interrupted by a knockup / knockaway


Blitzcrank

* Overdrive no longer has a movement speed reduction when it ends
* Fixed a bug where Power Fist was not breaking spell shields
* Fixed a bug where Static Field and Power Fist did not display the hit particle when they killed a unit
* Base attack speed increased.
* Updated recommended items


Corki

* Phosphorous Bomb no longer reveals stealthed units
* Fixed a bug where Gatling Gun could hit unseen, non-champion stealthed targets like wards
* Fixed a bug where Gatling Gun was dealing too much damage
* Fixed a tooltip typo with Missile Barrage
* Base movespeed reduced to 300


Galio

* Resolute Smite ability power ratio increased to 0.75 from 0.7
* Righteous Gust ability power ratio reduced to 0.5 from 0.65
* Righteous Gust movement speed bonus increased to 20/25/30/35/40% from 20/24/28/32/36%
* Idol of Durand
o Ability power ratio reduced to 0.6 from 0.8
o Damage percent increase on hit reduced to 5% from 10%
o Total damage cap reduced to 140% from 180%


Janna

* Tailwind will now persist for her allies while Janna is dead
* Eye of the Storm duration reduced to 5 seconds from 10
* Monsoon heal per second reduced to 70/110/150 from 90/130/170
* Monsoon slow reduced to 30% from 40%


Kayle

* Kayle now counts as a ranged attacker while using Righteous Fury


Kog'Maw

* Base movement speed reduced to 305 from 310


Malphite

* Seismic Shard damage reduced to 70/120/170/220/270 from 80/135/190/245/300


Miss Fortune

* Base movement speed reduced to 300 from 310
* Double Up base damage reduced to 25/60/95/130/165 from 35/70/105/140/175


Morgana

* Black Shield duration reduced to 5 seconds at all levels from 4/5/6/7/8
* Soul Shackles
o Stun duration reduced to 1.0/1.5/2.0 from 1.5/2.0/2.5
o Ability power ratio reduced to .8 from .9
o Cooldown increased to 120 seconds at all levels


Nidalee

* Pounce no longer deals damage if her jump is interrupted by another movement effect


Pantheon

* Spear Shot base damage reduced to 20/31/42/53/64 from 30/40/50/60/70
* Heartseeker Strike attack damage conversion increased to 28/31/34/37/40% from 18/22/26/30/34%
* Grand Skyfall mana cost reduced to 150 from 150/250/350
* Aegis Protection now shows a counter as you build up charges
* The threshold required to trigger the Aegis Protection now increases with Pantheon's level.


Sona

* Hymn of Valor base damage reduced to 60/110/160/210/260 from 70/120/170/220/270
* Hymn of Valor ability power ratio reduced to 0.5 from 0.6
* Aria of Perseverance healing reduced to 30/55/80/105/130 from 40/65/90/115/140
* Song of Celerity active movespeed reduced to 6/8/10/12/14% from 8/10/12/14/16%


Tristana

* Base movespeed reduced to 300 from 310.
* Rocket Jump no longer deals damage and slows if her jump is interrupted by another movement effect


Twitch

* Spray and Pray duration reduced to 6 seconds from 7.
* Base movespeed reduced to 305 from 310


Veigar

* Baleful Strike missile speed increased by 100
* Equilibrium mana regeneration percent increased to 0.75% from 0.5%.
* Basic attack missile speed increased by 100


Vladimir

* Fixed a bug where Tides of Blood was not providing Vladimir with enough increased regeneration and healing
* Fixed a bug where Tides of Blood did not deal full damage if you had 4 stacks before casting
* Hemoplague
o Cooldown increased to 150/135/120 seconds from 120
o Damage amplification effect changed to 14% at all ranks from 10/14/18%
o Base damage reduced to 150/250/350 from 200/300/400
o Ability power ratio reduced to 0.7 from 0.75


Warwick

* Eternal Thirst
o Heal per stack increased to 6/12/18 from 5/10/15
o Maximum number of stacks reduced to 3 from 4
o Duration increased to 4 seconds from 3
* Base attack speed reduced slightly


Xin Zhao

* Audacious Charge no longer deals damage and slows if Xin Zhao's dash is interrupted by another movement effect


Items

* Aegis of the Legion no longer buffs allies while the holder is dead
* Chalice of Harmony passive effect unique to match the tooltip
* Doran's Blade
o Damage increased to 8 from 6
o Health reduced to 100 from 120
o Lifesteal reduced to 3% from 4%
* Doran's Ring
o Ability power increased to 15 from 10
o Health reduced to 100 from 120
o Mana regeneration per 5 reduced to 4 from 5
* Frozen Mallet tooltip now shows slow % for melee and ranged attackers
* Innervating Locket no longer buffs allies while the holder is dead
* Rylai's Scepter
o Slow duration reduced to 1.5 from 2
o Updated the tooltip to reflect slow information for single target and damage-over-time slows
* Sword of the Divine has a new hit effect and a new activation particle
* Tiamat tooltip now shows splash % for melee and ranged attackers
* Will of the Ancients no longer buffs allies while the holder is dead
* Wriggle's Lantern wards now show a duration in the mana bar like sight and vision wards


Masteries

* Fixed a bug with Rank 2 of Utility Mastery where it was not working properly


General

* Blessing of the Lizard Elder now slows for 10/20/30% if melee and 5/10/15% if ranged
* Autumn Summoner's Rift Moved Nashor to the same location as the summer version of Summoner's Rift.
* Twisted Treeline - Grez the Lizard Lord
o Health per player level increased to 175 from 150
o Magic resistance increased to -20 from -30
o Gold granted reduced to 50 from 100
* Twisted Treeline Super Minions
o Health increased to 1200 from 1000
o Base damage increased by 30
* Fixed a bug where various 'modified attacks' were not firing while taunted or silenced (examples: Twisted Fate's Pick a Card, Udyr's Bear Stance)
* Fixed a bug where players that never connect were not being granted +1000 magic resist
* Removed "hun" from the word filter


Skins

* Reduced the size of the Monarch Kog'Maw skin by approximately 10%

makemashita
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Date d'inscription : 31/05/2010

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Message par Suelerium Mar 30 Nov - 20:41

Intéressant, cette idée d'un patch "thématique", qui explique mieux les raisons de ses modifications. En plus je les trouve assez malignes, à voir ce que ça donnera en jeu, et si ça réduira effectivement la domination des ranged carry, des supports et des AoE.
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Message par Le Mat Mar 30 Nov - 22:15

C'est quand même un série de camion à Nerf qui viennent de frapper là.

ça doit gueuler sur le forum.

Galio souffre attrocement....

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Message par KuroPotter Mer 1 Déc - 0:56

merci pour les earlys contre xin et garen....
ca va etre injouable...

merci aussi pour corki et cet aveu de deficience mentale...premier perso rendu OP en un patch, pour finalement devenir un carry sans utilité...

Le supports prennent cher, mais en meme temps ca laisse la place a d'autres supports comme kayle ou lux...ca changera surement les compos high elos, le systeme 1 support 3 damage dealers un tank va peut etre changer...

nerf/buff des doran, au choix...perso le manque de pv d'entree me fait chier monstrueusement, utilisant les doran pour ca plus que pour leur pauvre apport en puissance et degats...

mouais, pas convaincu...
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Message par TheloniousMonk Mer 1 Déc - 5:04

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